Interactive
Types
Functions
bounding Model
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Gets the current bounding model
Sets the bounding model
fun boundingModel(expectedModel: BoundingModel?, boundingModel: BoundingModel?)
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Compares and sets the bounding model
calculate Screen Position
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center Point
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{@inheritDoc}
do Set Bounds
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in Viewport
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{@inheritDoc}
Returns true
if the object is currently rendered in the viewport.
Properties
boundingModel
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Inheritors
Actor
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Component
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GameObject
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GenericItem
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TileMatrix
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