Ground Item
class GroundItem(tile: Tile, node: IItemNode?, itemPile: IItemPile?) : GenericItem, Nameable, Interactable, Identifiable, Validatable, Actionable, Locatable, InteractableEntity, Nillable<GroundItem?> , Modelable<GroundItem>
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GroundItem
Constructors
GroundItem
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Types
Functions
bounding Model
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Gets the current bounding model
Sets the bounding model
fun boundingModel(expectedModel: BoundingModel?, boundingModel: BoundingModel?)
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Compares and sets the bounding model
calculate Screen Position
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center Point
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{@inheritDoc}
do Set Bounds
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downscale
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ground Actions
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An array of the possible actions if the item were on the ground.
inventory Actions
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An array of the possible actions if the item were in the inventory.
in Viewport
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{@inheritDoc}
Returns true
if the object is currently rendered in the viewport.
is Rendered
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model Center Point
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Get the center point of the model
model Height
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model Orientations
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The orientations of the entity
nil
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A "null" instance. An object with no function. All methods will not evaluate to anything.
renderables
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tile Height
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use Hull
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Properties
boundingModel
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cachedConfig
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config
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matrix
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