Game
Types
Functions
Whether or not the game tabs are in a bottom line.
The current client state.
Closes any open tab on the mobile client. This is useful because the mobile client's canvas is often underneath the tabs and when openened they can cause interaction issues. Only does something on mobile clients.
The dimensions of the Applet.
Gets the mouse toggle state for mobile.
Whether or not the 2-dimension point is within the viewport of the applet.
Returns the component of the mini-map. If the client is not loaded or the mini-map is not visible, this will return a Nil
component.
Sets the mouse toggle button to return to expected clicking for mobile.
Checks if single tap is enabled
Returns the tile height of the relative 2-dimensional tile. The 3-dimensional axis is flipped to represent the X axis being horizontal, Y axis being Vertical, and Z axis to be depth.
Converts a 3-dimensional point within the overworld to a 2-dimensional point on the screen. The 3-dimensional axis is flipped to represent the X axis being horizontal, Y axis being vertical, and Z axis to be depth.