BasicObject

class BasicObject<T : IBasicObject?>(accessor: T)

BasicObject An object representing an internal game object.

See also

Constructors

BasicObject
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fun <T : IBasicObject?> BasicObject(accessor: T)

Functions

equals
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open operator override fun equals(o: Any?): Boolean
getDynamicObjects
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fun getDynamicObjects(): List<IDynamicObject>
hashCode
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open override fun hashCode(): Int
modelOrientations
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fun modelOrientations(): IntArray
renderables
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fun renderables(): Array<IRenderable>

Properties

accessor
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val accessor: T
isComplex
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val isComplex: Boolean
meta
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val meta: Int
uid
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val uid: Int
x
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val x: Int
x1
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val x1: Int
x2
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val x2: Int
y1
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val y1: Int
y2
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val y2: Int
z
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val z: Int