GameObjectEdge

open class GameObjectEdge(from: WebTile, to: WebTile, interaction: GameObjectInteraction) : Edge<GameObjectInteraction>

Functions

equals
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open operator override fun equals(other: Any?): Boolean
hashCode
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open override fun hashCode(): Int
toString
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open override fun toString(): String

Properties

from
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var from: WebTile?
interaction
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val interaction: GameObjectInteraction
requirements
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val requirements: List<Any>?
to
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var to: WebTile
type
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val type: EdgeType