walk And Interact
fun walkAndInteract(target: InteractableEntity?, action: String, alwaysWalk: Boolean = false, allowWalk: Boolean = true, selectItem: Int = -1): Boolean
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fun walkAndInteract(target: InteractableEntity?, filter: Filter<MenuCommand>, alwaysWalk: Boolean = false, allowWalk: Boolean = true, selectItem: Int = -1): Boolean
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Takes a walking step entity is not visible or just too far away (distance 12)
Selects item in inventory if required through the selectItem param
Return
true if click on entity was successful